Released with immense anticipation, Bodycam by Reissad Studio redefines the standards for immersive first-person shooters. Combining hyper-realistic visuals with strategic gameplay, this game has captured the attention of the FPS community and beyond. In this detailed review, we will explore the various aspects that make Bodycam a groundbreaking experience while highlighting both its strengths and weaknesses.
Introduction: What is Bodycam?
Bodycam is a first-person tactical shooter designed to simulate a real-life body camera perspective. Developed by Reissad Studio using Unreal Engine 5, the game offers an unparalleled level of immersion. Unlike traditional FPS titles that prioritize fast-paced action, Bodycam emphasizes realism, strategy, and situational awareness. Players step into the shoes of elite operatives, navigating dangerous scenarios with precision and caution.
The game stands out not only for its visual fidelity but also for its ability to create intense atmospheres where every movement counts. Whether you are disarming a bomb or engaging enemies in narrow corridors, the tension is palpable.
Visual Mastery: Graphics and Detail
The first impression Bodycam makes is its stunning visual fidelity. Unreal Engine 5’s capabilities bring the game to life with remarkable photorealism. The environments—whether urban streets, industrial complexes, or dimly lit residential interiors—are detailed to an almost cinematic level.
Lighting and Textures:
Natural lighting filters realistically through windows, casting dynamic shadows that change based on your position. Streetlights, neon signs, and interior lamps provide soft ambient glows that create an eerie, lived-in atmosphere.
Textures on walls, floors, and equipment are incredibly detailed. You can spot cracks in concrete, scuff marks on hardwood floors, and worn edges on body armor.
Character Models and Animations:
The character animations are meticulously crafted. From the way operatives adjust their grips on firearms to how their shoulders shift while aiming, every movement feels fluid and natural. Facial expressions during tense encounters add a layer of emotional weight to interactions.
The game also features a dynamic weather system and a day-night cycle that impact visibility and sound propagation. For instance, rain muffles distant sounds, while fog can obscure vision, forcing players to adapt their tactics.
Gameplay Mechanics: A Test of Skill and Strategy
In Bodycam, precision and patience are key. The controls are responsive but deliberate, reflecting the weight of real-world movements.
Movement and Interaction:
Rather than sprinting through levels, players must carefully walk, crouch, and lean to minimize their noise and exposure. The ability to peek around corners and use mirrors to check rooms enhances the sense of vulnerability and realism.
Interacting with the environment requires more than a simple button press. Doors can be slowly pushed open to avoid noise, or kicked in for a rapid breach. This system rewards players who think tactically and assess each scenario before acting.
Combat System:
Gunplay in Bodycam is impactful and unforgiving. Weapons have realistic recoil patterns and limited ammunition, meaning players cannot rely on spray-and-pray tactics. Each shot needs to be intentional, as reloading during firefights can be a death sentence.
The game also incorporates a bleeding-out mechanic. When injured, players must stop the bleeding with bandages before continuing, adding an extra layer of tension.
One of the most impressive aspects is the physics-based bullet system. Bullets can penetrate soft surfaces, ricochet off metal, and lose momentum after passing through walls. This makes cover more dynamic and realistic.
Multiplayer Modes: Varied and Intense
1. Free-for-All:
This mode pits players against each other in a chaotic, high-stakes environment where trust is nonexistent. Victory goes to the last player standing or the first to reach the kill threshold.
2. Team Deathmatch:
In this mode, two teams compete to secure the most kills. Coordination and communication are crucial for success. Flanking the enemy and controlling key choke points can make or break a match.
3. Body Bomb Mode:
In this objective-based mode, one team must plant a bomb while the other defends and attempts to defuse it. The bomb can be planted anywhere on the map, making it essential to read the enemy’s movements and anticipate their strategies.
4. Co-op Tactical Missions:
In these PvE missions, players must work together to complete challenging objectives against AI-controlled enemies. Missions can include hostage rescues, infiltration, and large-scale firefights. The AI is smart, flanking players, using suppressive fire, and retreating when overwhelmed.
Sound Design: An Immersive Audio Experience
The sound design in Bodycam heightens the realism and adds to the game’s tension.
Environmental Sounds: The ambient noises of city streets, distant sirens, and footsteps contribute to the sense of a living world.
Gunfire and Explosions: Every weapon has its own distinct sound profile. The echo of gunfire in a narrow hallway versus an open courtyard changes based on the environment.
Positional Audio: Footsteps, reloads, and suppressed whispers can give away positions, turning sound into a tactical tool.
One standout feature is the audio obstruction system. Sounds are muffled when behind walls or doors, making it possible to determine the distance and direction of noises.
However, there are occasional audio glitches, such as delayed sound effects or inconsistent spatial audio during multiplayer matches. These minor issues can be disruptive but do not significantly detract from the overall experience.
Performance and System Requirements
To experience Bodycam in all its visual glory, a high-end PC is recommended. The game runs smoothly on powerful systems, but mid-tier PCs may experience frame rate drops during intense firefights.
Minimum System Requirements:
CPU: Intel i5-9600K or equivalent.
GPU: NVIDIA GTX 1060 6GB or higher.
RAM: 16GB.
Recommended System Requirements:
CPU: Intel i7-12700K or better.
GPU: NVIDIA RTX 3080 or better.
RAM: 32GB.
The game also requires a significant amount of storage due to its high-resolution textures and detailed assets.
Community and Developer Support
The Bodycam community is thriving, with players sharing tactical strategies, organizing competitive events, and creating user-generated content. Reissad Studio has maintained an active presence, releasing frequent updates to address bugs, enhance performance, and introduce new features.
Despite its hardcore nature, the community welcomes new players by providing guides, tutorials, and mod support. However, the skill gap between newcomers and veterans can be daunting.
Strengths and Weaknesses
Strengths:
Hyper-realistic graphics that set a new benchmark for FPS games.
Immersive soundscapes and environmental audio.
Unique bodycam perspective that enhances immersion.
Tactical and rewarding gameplay.
A variety of multiplayer modes that cater to different playstyles.
Strong developer support and regular updates.
Weaknesses:
Steep learning curve for new players.
Demanding system requirements that limit accessibility.
Occasional audio and connectivity issues.
Bodycam perspective may cause discomfort for some players.
Conclusion: Is Bodycam Worth Playing?
Bodycam redefines tactical FPS gameplay by prioritizing realism and immersion over traditional fast-paced action. It offers a gripping experience for players who enjoy methodical, team-based strategies. However, casual players may find its complexity intimidating.
If you are seeking an immersive, strategic shooter and have a system capable of handling its demands, Bodycam is a must-play. The game’s depth, attention to detail, and rewarding mechanics make it stand out in a crowded genre.
Final Verdict:
Bodycam excels in realism, atmosphere, and tactical gameplay, with only minor issues that hold it back from perfection.
I used to be hyped and excited for this game hoping that they would update it and add more content. However now that they have been updating the game, i am now uninstalling it due to how literally unplayable it has become. when the march update hit it seems like they somehow reversed the optimization for this game, maps i could play on before with stable fps and without lag suddenly became laggy unplayable slide shows with fps maxing at 15. I understand that this is a early access game and not a finished product with a small dev team but however after their most recent "optimization" update It is quite literally unplayable for me, No matter how much i try the game now just freezes and crashed at launch on a black screen. This is quite literally a broken product, how they managed to make such a inspiring cool game into a horrible mess is beyond me. But I do hope they can come to their senses, and fix their game in the future and do better to listen to the community they at this point HAD instead of just banning them off their discord when they bring up valid complaints about the broken product sold to them. Until then this game will remain in my library, uninstalled, forgotten, and collecting dust until the devs actually, FIX THEIR GAME.
***DO NOT WAIST YOUR TIME WITH THIS GARBAGE***This game is honestly run by people that have absolutely no clue what they are doing, has no optimisation and is just going down hill since launch cause the dev team is a joke. Their discord staff are immature and trash talk people that actually understand game development and then when called out for their harassment of the fan base they just ban you from the discord like pathetic trash. The game is going nowhere cause they have no clue how to develop a game it's all purchased assets tossed together and you can factually look into the reality that they don't have a clue what they are doing.
Not Recommended
Time Played: 42.5 Hours
Specs: i7-13700K | 32GB RAM | RTX 3060 (12GB) | Samsung 870 EVO SSD (2TB)I hadn’t played Bodycam since the Halloween update and decided to give it another try. Big mistake. Before the recent updates, I was averaging 50–60 FPS. Now I can’t get more than 30 FPS in the menus, and in-game (even in the training range) I’m stuck under 10 FPS.What makes this worse is that my system meets or exceeds all of the game's recommended specs—not just the minimum. I’m running an i7-13700K, 32GB of RAM, an RTX 3060, and a fast 2TB SSD. That should be more than enough to run this game well.I’ve turned every setting to the lowest, tried every known fix, and nothing helps. Whatever was changed in recent updates has absolutely wrecked performance. It’s genuinely unplayable right now.Unless they fix this mess, I can’t recommend Bodycam to anyone.
At initial point when game launched it was fun to play with friends. There were some lags and issues with fps(4070). But now it got even worse with those lags and fps drops. Wasted my nerve trying to solve those issues, but game wont even save settings if u change them. Dogshit. Dont even consider buying it.
It’s a good game that was fun to play. It offers a unique experience with satisfying shooting, fast matches and impressive immersion. When you first start playing everything feels stressful and dangerous, almost like a horror game, but once you learn its mechanics you begin to appreciate its game loop, dynamic battles and the scope for tactical play. I reached the top 100 in the rankings and joined a clan to play with other guys who enjoy it, and over those 200 hours we had a blast.Yet this game is a unique example of how each update makes it worse - more bug-ridden and less optimized. I can barely hit 25 FPS now on minimum settings with DLSS set to Ultra-Performance, whereas when I bought it on Steam after its launch I was running a steady 60 FPS on pretty good graphics settings without any trouble. Bugs have multiplied and grown ever more ridiculous. Right now there’s even a glitch where if the host presses C (one of the crouch keys), all items on the map vanish - including the planted bomb - which completely breaks the match. Display menu settings still haven’t been saved for over a year - this bug is still not fixed. And those are the most harmless issues you can encounter. All of this bugs are known by developers. Nothing changes.Whenever they add a new weapon it’s simply unusable - the automatic shotgun fires confetti and is worse than any pistol. The game even has fewer maps than before, because the old ones are so bugged or so unbalanced that they have to be disabled. The new maps are absurd and terrible. Older maps that worked well get “balance” tweaks that turn them into worse, less playable versions, and somehow the two most popular maps (Russian Building and Worn House) have been ruined so badly that FPS now drops to 15-20.I’ve never seen such careless treatment of a game that once enjoyed reasonable success (and apparently made its two developers around ten million dollars after taxes) - of all that money, the developers invested almost nothing back into the game. There were talks of expanding the team, but in practice the game’s code hasn’t improved, the game has gotten worse, and the level design feels like it was done by people unfamiliar with game design. Although the whole point of early access was to invite players to financially support a fledgling project, that reservoir of trust (and money) has been completely wasted. Scam?And you can see the results of this - peak online now at just ~400 players. Given everything that’s happened with the community and the development, it’s hard to imagine this game ever getting better. It’s a shame, because it really was a lot of fun
Games very fun, my only gripe is that servers are only player hosted, I find myself getting kicked for getting the most kills or instability often, I dare not show my general badge instant kick.
I love the concept and really enjoy the game but considering that my rtx 4080 can't even handle it is quite shocking. The recommended requirement is an rtx 3060 ...
This is a fun game to play, it is a totally new and different style FPS play style. This game will definitely take some time of getting used to, in my opinion it will be totally worth the time and change to enjoy playing Bodycam...
This game goes hard, probably one of the most immersive games I’ve ever played. Visuals aside, which are utterly amazing, the sound design is like nothing else. One second you’ll be deafened by the drum of fire down a hallway, and the next you’re listening to birds chirping and wind whipping around your ears. Shits nuts, love hail Reisad!
I am super excited for this game, but in its current state is not optimized.I love everything about the vibe of this game, the gun play, weapons handling, physics, camera angle and effects are all awesome.But I can't get more than 45 frames on medium settings without post-processing.
This game is really really fun, its basically a shooters game like counter strike but if it was like 50x More realistic, the gun shots feel immersive especially with headphones. i reccomend this game ONLY if you have an Rtx pc, really good when your boered, Also the zombie mode is really good, this being early access is surprising for me, it is kind of a horror experience but its still a good game and reccomend it, i will give it a 8/10 because the price is too much, you need a whole beast of a gaming system atleast an rtx graphics card, and most people cant afford all of that, so that means, you basically need to spend atleast 1k-1.3k for a Pc and another 33 euros for the game which is actually alot unless its on Sale or On Discount
Unreal photorealism, but the state of multiplayer and graphics optimization is terrible and needs a lot of work. Hope the devs will fix this so that i can play this again:)
whenever i join a game it just loads back to lobby for some reason, i tried to verify integrity but it doesnt work, it really pisses me off, the game is still in early access and honeslty its not playable at all, i woudnt recommened it